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Wiki Wiki Summary
Operation Mincemeat Operation Mincemeat was a successful British deception operation of the Second World War to disguise the 1943 Allied invasion of Sicily. Two members of British intelligence obtained the body of Glyndwr Michael, a tramp who died from eating rat poison, dressed him as an officer of the Royal Marines and placed personal items on him identifying him as the fictitious Captain (Acting Major) William Martin.
Operations management Operations management is an area of management concerned with designing and controlling the process of production and redesigning business operations in the production of goods or services. It involves the responsibility of ensuring that business operations are efficient in terms of using as few resources as needed and effective in meeting customer requirements.
Emergency operations center An emergency operations center (EOC) is a central command and control facility responsible for carrying out the principles of emergency preparedness and emergency management, or disaster management functions at a strategic level during an emergency, and ensuring the continuity of operation of a company, political subdivision or other organization.\nAn EOC is responsible for strategic direction and operational decisions and does not normally directly control field assets, instead leaving tactical decisions to lower commands.
Surgery Surgery is a medical or dental specialty that uses operative manual and instrumental techniques on a person to investigate or treat a pathological condition such as a disease or injury, to help improve bodily function, appearance, or to repair unwanted ruptured areas.\nThe act of performing surgery may be called a surgical procedure, operation, or simply "surgery".
Bitwise operation In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor.
Operation (mathematics) In mathematics, an operation is a function which takes zero or more input values (called operands) to a well-defined output value. The number of operands (also known as arguments) is the arity of the operation.
Perfect competition In economics, specifically general equilibrium theory, a perfect market, also known as an atomistic market, is defined by several idealizing conditions, collectively called perfect competition, or atomistic competition. In theoretical models where conditions of perfect competition hold, it has been demonstrated that a market will reach an equilibrium in which the quantity supplied for every product or service, including labor, equals the quantity demanded at the current price.
Financial condition report In accounting, a financial condition report (FCR) is a report on the solvency condition of an insurance company that takes into account both the current financial status, as reflected in the balance sheet, and an assessment of the ability of the company to survive future risk scenarios. Risk assessment in an FCR involves dynamic solvency testing, a type of dynamic financial analysis that simulates management response to risk scenarios, to test whether a company could remain solvent in the face of deteriorating economic conditions or major disasters.
Balance sheet In financial accounting, a balance sheet (also known as statement of financial position or statement of financial condition) is a summary of the financial balances of an individual or organization, whether it be a sole proprietorship, a business partnership, a corporation, private limited company or other organization such as government or not-for-profit entity. Assets, liabilities and ownership equity are listed as of a specific date, such as the end of its financial year.
Financial statement Financial statements (or financial reports) are formal records of the financial activities and position of a business, person, or other entity.\nRelevant financial information is presented in a structured manner and in a form which is easy to understand.
Financial ratio A financial ratio or accounting ratio is a relative magnitude of two selected numerical values taken from an enterprise's financial statements. Often used in accounting, there are many standard ratios used to try to evaluate the overall financial condition of a corporation or other organization.
Trustmark (bank) Trustmark is a commercial bank and financial services company headquartered in Jackson, Mississippi, United States, with subsidiaries Trustmark National Bank, Trustmark Investment Advisors, and Fisher Brown Bottrell Insurance. The bank's initial predecessor, The Jackson Bank, was chartered by the State of Mississippi in 1889.
Form 10-K A Form 10-K is an annual report required by the U.S. Securities and Exchange Commission (SEC), that gives a comprehensive summary of a company's financial performance. Although similarly named, the annual report on Form 10-K is distinct from the often glossy "annual report to shareholders," which a company must send to its shareholders when it holds an annual meeting to elect directors (though some companies combine the annual report and the 10-K into one document).
Federal takeover of Fannie Mae and Freddie Mac In September 2008 the Federal Housing Finance Agency (FHFA) announced that it would take over the Federal National Mortgage Association (Fannie Mae) and the Federal Home Loan Mortgage Corporation (Freddie Mac). Both government-sponsored enterprises, which finance home mortgages in the United States by issuing bonds, had become illiquid as the market for those bonds collapsed in the subprime mortgage crisis.
List price The list price, also known as the manufacturer's suggested retail price (MSRP), or the recommended retail price (RRP), or the suggested retail price (SRP) of a product is the price at which its manufacturer notionally recommends that a retailer sell the product.\nSuggested pricing methods may conflict with competition theory, as they allow prices to be set higher than would be established by supply and demand.
Stock market A stock market, equity market, or share market is the aggregation of buyers and sellers of stocks (also called shares), which represent ownership claims on businesses; these may include securities listed on a public stock exchange, as well as stock that is only traded privately, such as shares of private companies which are sold to investors through equity crowdfunding platforms. Investment is usually made with an investment strategy in mind.
Price A prince is a male ruler (ranked below a king, grand prince, and grand duke) or a male member of a monarch's or former monarch's family. Prince is also a title of nobility (often highest), often hereditary, in some European states.
Pricing strategies A business can use a variety of pricing strategies when selling a product or service. To determine the most effective pricing strategy for a company, senior executives need to first identify the company's pricing position, pricing segment, pricing capability and their competitive pricing reaction strategy.
Market structure Market structure, in economics, depicts how firms are differentiated and categorised based on the types of goods they sell (homogeneous/heterogeneous) and how their operations are affected by external factors and elements. Market structure makes it easier to understand the characteristics of diverse markets.
Market power In economics, market power refers to the ability of a firm to influence the price at which it sells a product or service by manipulating either the supply or demand of the product or service to increase economic profit. In other words, market power occurs if a firm does not face a perfectly elastic demand curve and can set its price (P) above marginal cost (MC) without losing revenue.
Non-price competition Non-price competition is a marketing strategy "in which one firm tries to distinguish its product or service from competing products on the basis of attributes like design and workmanship". It often occurs in imperfectly competitive markets because it exists between two or more producers that sell goods and services at the same prices but compete to increase their respective market shares through non-price measures such as marketing schemes and greater quality.
Competition Competition is a rivalry where two or more parties strive for a common goal which cannot be shared: where one's gain is the other's loss (an example of which is a zero-sum game). Competition can arise between entities such as organisms, individuals, economic and social groups, etc.
Competitor analysis Competitive analysis in marketing and strategic management is an assessment of the strengths and weaknesses of current and potential competitors. This analysis provides both an offensive and defensive strategic context to identify opportunities and threats.
Competitor backlinking Competitor backlinking is a search engine optimization strategy that involves analyzing the backlinks of competing websites within a vertical search. The outcome of this activity is designed to increase organic search engine rankings and to gain an understanding of the link building strategies used by business competitors.By analyzing the backlinks to competitor websites, it is possible to gain a benchmark on the number of links and the quality of links that is required for high search engine rankings.
Sport of athletics Athletics is a group of sporting events that involves competitive running, jumping, throwing, and walking. The most common types of athletics competitions are track and field, road running, cross country running, and racewalking.
List of female fitness and figure competitors This is a list of female fitness and figure competitors.\n\n\n== A ==\nJelena Abbou\n\n\n== B ==\nLauren Beckham\nAlexandra Béres\nSharon Bruneau\n\n\n== C ==\nNatalie Montgomery-Carroll\nJen Cassetty\nKim Chizevsky\nSusie Curry\n\n\n== D ==\nDebbie Dobbins\nNicole Duncan\n\n\n== E ==\nJamie Eason\nAlexis Ellis\n\n\n== F ==\nAmy Fadhli\nJaime Franklin\n\n\n== G ==\nAdela García \nConnie Garner\nElaine Goodlad\nTracey Greenwood\nOksana Grishina\n\n\n== H ==\nMallory Haldeman\nVanda Hădărean\nJen Hendershott\nSoleivi Hernandez\nApril Hunter\n\n\n== I ==\n\n\n== J ==\nTsianina Joelson\n\n\n== K ==\nAdria Montgomery-Klein\nAshley Kaltwasser\n\n\n== L ==\nLauren Lillo\nMary Elizabeth Lado\nTammie Leady\nJennifer Nicole Lee\nAmber Littlejohn\nJulie Lohre\nJenny Lynn\n\n\n== M ==\nTimea Majorová\nLinda Maxwell\nDavana Medina\nJodi Leigh Miller\nChisato Mishima\n\n\n== N ==\nKim Nielsen\n\n\n== O ==\n\n\n== P ==\nVicky Pratt\nElena Panova\nChristine Pomponio-Pate\nCathy Priest\n\n\n== Q ==\n\n\n== R ==\nMaite Richert\nCharlene Rink\nKelly Ryan\n\n\n== S ==\nErin Stern\nCarol Semple-Marzetta\nKrisztina Sereny\nTrish Stratus (Patricia Anne Stratigias)\n\n\n== T ==\nKristi Tauti\nJennifer Thomas\n\n\n== U ==\n\n\n== V ==\nLisa Marie Varon\n\n\n== W ==\nLatisha Wilder\nTorrie Wilson\nLyen Wong\nJenny Worth\nNicole Wilkins\n\n\n== Y ==\n\n\n== Z ==\nMarietta Žigalová\nMalika Zitouni\n\n\n== See also ==\nList of female bodybuilders\n\n\n== References ==\nThere has been a rise in the number of women wanting to compete as fitness models.
List of Dancing with the Stars (American TV series) competitors Dancing with the Stars is an American reality television show in which celebrity contestants and professional dance partners compete to be the best dancers, as determined by the show's judges and public voting. The series first broadcast in 2005, and thirty complete seasons have aired on ABC. During each season, competitors are progressively eliminated on the basis of public voting and scores received from the judges until only a few contestants remain.
Competitor Group Competitor Group, Inc. (CGI) is a privately held, for-profit, sports marketing and management company based in Mira Mesa, San Diego, California.
Automotive industry The automotive industry comprises a wide range of companies and organizations involved in the design, development, manufacturing, marketing, and selling of motor vehicles. It is one of the world's largest industries by revenue (from 16 % such as in France up to 40 % to countries like Slovakia).
Video game developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programming, design, art, testing, etc.
TRIPS Agreement The Agreement on Trade-Related Aspects of Intellectual Property Rights (TRIPS) is an international legal agreement between all the member nations of the World Trade Organization (WTO). It establishes minimum standards for the regulation by national governments of different forms of intellectual property (IP) as applied to nationals of other WTO member nations.
Intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others.
Technology Technology is the result of accumulated knowledge and application of skills, methods, and processes used in industrial production and scientific research. Technology is embedded in the operation of all machines, with or without detailed knowledge of their function, for the intended purpose of an organization.
Manufacturing Manufacturing is the creation or production of goods with the help of equipment, labor, machines, tools, and chemical or biological processing or formulation. It is the essence of secondary sector of the economy.
List of aircraft manufacturers This is a list of aircraft manufacturers sorted alphabetically by International Civil Aviation Organization (ICAO)/common name. It contains the ICAO/common name, manufacturers name(s), country and other data, with the known years of operation in parentheses.
List of modern armament manufacturers The following list of modern armament manufacturers presents major companies producing modern weapons and munitions for military, paramilitary, government agency and civilian use. The companies are listed by their full name followed by the short form, or common acronym, if any, in parentheses.
Original equipment manufacturer An original equipment manufacturer (OEM) is generally perceived as a company that produces parts and equipment that may be marketed by another manufacturer.\nHowever, the term is also used in several other ways, which causes ambiguity.
Manufacturers Hanover Corporation Manufacturers Hanover Corporation was the bank holding company formed as parent of Manufacturers Hanover Trust Company, a large New York bank formed by a merger in 1961. After 1969, Manufacturers Hanover Trust became a subsidiary of Manufacturers Hanover Corporation.
Risk Factors
MAJESCO ENTERTAINMENT CO Item 1A Risk Factors
Our business and operations are subject to a number of risks and uncertainties as described below
However, the risks and uncertainties described below are not the only ones we face
Additional risks and uncertainties that we are unaware of, or that we may currently deem immaterial, may become important factors that harm our business, financial condition or results of operations
If any of the following risks actually occur, our business, financial condition or results of operations could suffer
Our business activities may require additional financing that might not be obtainable on acceptable terms, if at all, which could have a material adverse effect on our financial condition, liquidity and our ability to operate going forward
As we continue to operate our business, we expect our expenditures to decrease
Although there can be no assurance, our management believes that based on our current plan there are sufficient capital resources from operations, including our factoring and purchase order financing arrangements, to finance our operational requirements through at least the next twelve months
If we continue to incur operating losses, or if unforeseen events occur that would require additional funding, we may need to raise additional capital or incur debt to fund our operations
We would expect to seek such capital through sales of additional equity or debt securities and/or loans from financial institutions, but there can be no assurance that funds will be available to us on acceptable terms, if at all, and any sales of additional securities will be dilutive to investors
Failure to obtain financing or obtaining financing on unfavorable terms could result in a decrease in our stock price and could have a material adverse effect on future operating prospects, or require us to significantly reduce operations
We have experienced recent net losses and we may incur future net losses which may cause a decrease in our stock price
In fiscal years 2003 and 2004, these net losses were principally related to our operations, and included impairment reserves, financing costs, litigation expense, and non-cash charges to reflect the change in the fair value of our warrants issued in our February 2004 private placement
For fiscal year 2005, the net loss was due to weak sales across all of our product lines, which resulted in significant reserves relating to capitalized costs, increased provisions in price protection and other allowances
Going forward, we may not again be able to generate revenues sufficient to offset our costs, and may sustain further net losses in future periods
In addition, if we do become profitable, we may not be able to sustain or increase our profitability
Continued losses, or an inability to sustain profitability, may have an adverse effect on our future operating prospects and stock price
We have experienced significant volatility in the price of our stock over the last twelve months
The price of our common stock has experienced significant volatility over the last twelve months, and such prices may be higher or lower than the price you paid for your shares, depending on many factors, some of which are beyond our control and may not be directly related to our operating performance
gif] • price and volume fluctuations in the overall stock market from time to time; [spacer
gif] • actual or anticipated changes in our earnings or fluctuations in our operating results or changes in the expectations of securities analysts; [spacer
gif] • our, or a competitorapstas, announcement of new products, services or technological innovations; [spacer
gif] • departures of key personnel; [spacer
gif] • general economic, political and market conditions and trends; [spacer
gif] • risks associated with possible disruption in our operations due to terrorism; or [spacer
gif] • other risks and uncertainties as may be detailed from time to time in our public announcements and SEC filings
11 _________________________________________________________________ In addition, purchases or sales of large quantities of our stock could have an unusual effect on our market price
Anti-takeover provisions in our charter and by-laws may make it difficult for anyone to acquire us without approval of our board of directors
These measures may discourage offers to acquire us and may permit our board of directors to choose not to entertain offers to purchase us, even offers that are at a substantial premium to the market price of our stock
Our stockholders may therefore be deprived of opportunities to profit from a sale of our company
The volatility of our stock price could affect the value of an investment in our common stock
The market price of our stock has fluctuated widely over the last twelve months
Between November 1, 2004, and October 31, 2005, the closing sale price of our common stock ranged between a high of dlra16dtta25 and a low of dlra1dtta13, experiencing greater volatility over that time than most of the market did
The historic market price of our common stock may not be indicative of future market prices
We may not be able to sustain or increase the value of our common stock
Further declines in the market price of our stock could adversely affect our ability to retain personnel with stock incentives, to acquire businesses or assets in exchange for stock and/or to conduct future financing activities with or involving our common stock
In addition, we must maintain Nasdaq National Market continued listing standards, which includes a market price of at least dlra1dtta00
Customer accommodations could materially and adversely affect our business, results of operations, financial condition, and liquidity
When demand for our offerings falls below expectations, we may negotiate accommodations to retailers or distributors in order to maintain our relationships with our customers and access to our sales channels
These accommodations include negotiation of price discounts and credits against future orders commonly refer to as price protection
At the time of product shipment, we establish reserves for price protection and other similar allowances
These reserves are established according to our estimates of the potential for markdown allowances based upon historical rates, expected sales, retailer inventories of products and other factors
We cannot predict with certainty whether existing reserves will be sufficient to offset any accommodations we will provide, nor can we predict the amount or nature of accommodations that we will provide in the future
If actual accommodations exceed our reserves, our earnings would be reduced, possibly materially
Any such reduction may have an adverse effect on our business, financial condition or results of operations
The granting of price protection and other allowance reduces our ability to collect receivables and impact availabilities for advances from our factor
The continue granting of substantial price protection and other allowances may require additional funding sources to fund operations but there can no assurance that such funds will be available to us on acceptable terms, if at all
Increased competition for limited shelf space and promotional support from retailers could affect the success of our business and require us to incur greater expenses to market our products
Retailers typically have limited shelf space and promotional resources, such as circulars and in-store advertising, to support any one product among an increasing number of newly introduced entertainment offerings
Competition for retail support and shelf space is expected to increase, which may require us to increase our marketing expenditures or reduce prices to retailers
Competitors with more extensive lines, popular products and financial resources frequently have greater bargaining power with retailers
Accordingly, we may not be able to achieve or maintain the levels of support and shelf space that our competitors receive
As a result, sales of our products may be less than expected, which would have a material and adverse effect on our business, financial condition and results of operations
The loss of any of our key customers could adversely affect our sales
Our sales to Wal-Mart and Toys ‘‘R’’ Us accounted for approximately 34prca, and 23prca of our net revenue for the fiscal year 2005, respectively
Although we seek to broaden our customer base, we anticipate that a small number of customers will continue to account for a large concentration of our 12 _________________________________________________________________ sales given the consolidation of the retail industry
We do not have written agreements in place with several of our major customers
Consequently, our relationship with these retailers could change at any time
Our business, results of operations and financial condition could be adversely affected if: [spacer
gif] • We lose any of our significant customers; [spacer
gif] • We experience any other adverse change in our relationship with any of these customers
Significant competition in our industry could continue to adversely affect our business
We cannot assure you that we will be able to successfully compete against our current or future competitors or that competitive pressures will not have a material adverse effect on our business, results of operations or financial condition
The market for interactive entertainment products is highly competitive and relatively few products achieve significant market acceptance
We face significant competition with respect to our products, which may also result in price reductions, reduced gross margins and loss of market share
Many of our competitors have significantly greater financial, marketing and product development resources than we do
As a result, current and future competitors may be able to: [spacer
gif] • respond more quickly to new or emerging technologies or changes in customer preferences; [spacer
gif] • undertake more extensive marketing campaigns; [spacer
gif] • devote greater resources to secure rights to valuable licenses and relationships with leading software developers; [spacer
gif] • gain access to wider distribution channels; and [spacer
gif] • have better access to prime shelf space
With respect to our video game products, we compete with many other third party publishers in both our value and frontline market segments
In addition, console and handheld manufacturers, such as Microsoft, Nintendo and Sony, publish software for their respective platforms, and media companies and film studios are increasing their focus on the video game software market and may become significant competitors
We expect competition to increase as more competitors enter the video game market
We cannot assure you that competitors will not be able to also secure strong relationships with content providers on terms equal to or more favorable than we have
We are the subject of securities class action lawsuits which may result in substantial expenditures, and divert management’s attention In July 2005, four purported class action complaints were filed against the Company and several current and former directors and officers of the Company in the United States District Court for the District of New Jersey
On September 12, 2005, a fifth purported class action complaint was filed in the same court on behalf of a class of individuals who purchased shares of Majesco common stock in our January 26, 2005 offering of six million shares of common stock (the ‘‘Offering’’)
The complaint named as defendants Majesco, several current and former directors and officers of Majesco, and certain financial institutions who served as underwriters with respect to the Offering and our auditors
On October 11, 2005, the court consolidated the five cases and appointed a lead plaintiff
On December 14, 2005, Lead Plaintiff filed an amended consolidated complaint, which is now the operative complaint
The complaint alleges that the registration statement and prospectus filed with the SEC in connection with our Offering and certain of our press releases and other public filings contained material misstatements and omissions about our financial condition and prospects as well as our products
The lead plaintiff asserts a claim under Section 11 of the Securities Act against all the defendants on behalf of investors who purchased in the Offering
It asserts a Section 12(a) (2) claim against us and certain defendants
The lead plaintiff also asserts a claim under Section 10(b) of the Exchange Act and Rule 10b-5 promulgated thereunder against us and certain defendants and a claim 13 _________________________________________________________________ under Section 20(a) of the Exchange Act against these defendants
The operative complaint seeks damages in an unspecified amount
The proposed class period for the Exchange Act claims is December 8, 2004 through September 12, 2005
If we fail to maintain an effective system of internal controls, we may not be able to accurately report our financial results
As a result, current and potential stockholders could lose confidence in our financial reporting, which could have a negative market reaction
Section 404 of the Sarbanes-Oxley Act of 2002 requires our management to report on, and our independent registered public accounting firm to attest to, the effectiveness of our internal control over financial reporting
The deadline for us to become compliant with Section 404 was October 31, 2005
As of such date, we were compliant and have implemented an ongoing program to perform the system and process evaluation and testing necessary to continue to comply with these requirements
Accordingly, we must continue to incur expenses and will devote management resources to Section 404 compliance as necessary
Further, effective internal controls and procedures are necessary for us to provide reliable financial reports
If our internal controls and procedures become ineffective, we may not be able to provide reliable financial reports, and our business and operating results could be harmed
We may be unable to develop and publish new products if we are unable to secure or maintain relationships with third party video game software developers
We utilize the services of independent software developers to develop our video games
Consequently, our success in the video game market depends on our continued ability to obtain or renew product development agreements with quality independent video game software developers
However, we cannot assure you that we will be able to obtain or renew these product development agreements on favorable terms, or at all, nor can we assure you that we will be able to obtain the rights to sequels of successful products which were originally developed for us by independent video game software developers
Many of our competitors have greater financial resources and access to capital than we do, which puts us at a competitive disadvantage when bidding to attract independent video game software developers to enter into publishing agreements with us
We may be unable to secure or maintain relationships with quality independent video game software developers if our competitors can offer them better shelf access, better marketing support, more development funding, higher royalty rates, more creative control or other advantages
Usually, our agreements with independent software developers are easily terminable if either party declares bankruptcy, becomes insolvent, ceases operations or materially breaches its agreement and fails to cure that breach within a designated time frame
In addition, many independent video game software developers have limited financial resources
Many are small companies with a few key individuals without whom a project may be difficult or impossible to complete
Consequently, we are exposed to the risk that these developers will go out of business before completing a project, lose key personnel or simply cease work on a project for which we have hired them
If we are unable to maintain or acquire licenses to intellectual property, we may publish fewer titles and our revenue may decline
Many of our video game titles, and all of our GBA Video titles are based on or incorporate intellectual property and other character or story rights acquired or licensed from third parties
We expect that many of our future products will also be based on intellectual property owned by others
The cost of acquiring these licenses is often high, and competition for these licenses is intense
Many of our competitors have greater resources to capitalize on licensing opportunities
Our licenses are generally limited in scope to specific platform and/or geographic territories and generally last for two to three years
We may not be able to obtain new licenses, renew licenses when they expire or include new offerings under existing licenses
If we are unable to obtain new licenses or maintain existing 14 _________________________________________________________________ licenses that have significant commercial value, at reasonable costs, we may be unable to sustain our revenue growth in the future other than through sales or licensing of our independently created material
If we are unable to successfully introduce new products on a timely basis, or anticipate and adapt to rapidly changing technology, including new hardware platform technology, our business may suffer
A significant component of our strategy is to continue to bring new and innovative products to market, and we expect to incur significant development, licensing and marketing costs in connection with this strategy
The process of introducing new products or product enhancements is extremely complex, time consuming and expensive, and will become more complex as new platforms and technologies emerge
In the event we are not successful in developing new titles and other products that gain wide acceptance in the marketplace, we may not recoup our investment costs in these new products, and our business, financial condition and results of operations could be materially negatively affected
Furthermore, interactive entertainment platforms are characterized by rapidly changing technology
We must continually anticipate the emergence of, and adapt our products to, new interactive entertainment platforms and technologies
The introduction of new technologies, including new console and handheld technology, software media formats and delivery channels, could render our previously released products obsolete, unmarketable or unnecessary
In addition, if we incur significant expense developing products for a new system that is ultimately unpopular, sales of these products may be less than expected and we may not be able to recoup our investment
Conversely, if we choose not to publish products for a new system that becomes popular, our revenue growth, reputation and competitive position may be adversely affected
Even if we are able to accurately predict which video game platforms will be most successful, we must deliver and market offerings that are accepted in our extremely competitive marketplace
We intend to increase our revenues from our international operations, which may subject us to economic, political, regulatory and other risks
Historically, we have not devoted significant resources to our international operations
However, a component of our strategy is to expand our international operations in order to increase our revenues
Expanding our international operations, however, may subject us to many risks, including: [spacer
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gif] • changes in foreign and domestic legal and regulatory requirements or policies resulting in burdensome government controls, tariffs, restrictions, embargoes or export license requirements; [spacer
gif] • currency fluctuations; [spacer
gif] • difficulties in staffing and managing our international operations; [spacer
gif] • less favorable foreign intellectual property laws making it more difficult to protect our properties from appropriation by competitors; [spacer
gif] • potentially adverse tax treatment; [spacer
gif] • difficulties with distributors; and [spacer
gif] • difficulties collecting our accounts receivable
Termination or modification of our agreements with hardware manufacturers, who are also competitors and frequently control the manufacturing of our titles, may adversely affect our business
We are required to obtain a license in order to develop and distribute software for each of the manufacturers of video game hardware
We currently have licenses from Sony to develop products for PlayStation, PlayStation 2 and PSP, from Nintendo to develop products for the GBA, GameCube, the Gameboy DS and Micro and from Microsoft to develop products for the Xbox and Xbox 360
These 15 _________________________________________________________________ licenses are non-exclusive, and as a result, many of our competitors also have licenses to develop and distribute video game software for these systems
These licenses must be periodically renewed, and if they are not, or if any of our licenses are terminated or adversely modified, we may not be able to publish games for such platforms or we may be required to do so on less attractive terms
Our contracts with these manufacturers grant them approval rights over new products and often also grant them control over the manufacturing of our products
While we believe our relationships with these manufacturers are good, the potential for delay or refusal to approve or support our products exists, particularly since these manufacturers are also video game publishers and hence are also our competitors
We may suffer an adverse effect on our business if these manufacturers: [spacer
gif] • do not approve a project for which we have expended significant resources; [spacer
gif] • refuse or are unable to manufacture or ship our products; [spacer
gif] • increase manufacturing lead times or delay the manufacturing of our products; or [spacer
gif] • require us to take significant risks in prepaying and holding an inventory of products
Intellectual property claims may increase our product costs or require us to cease selling affected products which could adversely affect our earnings and sales
Development of original content, including publication and distribution, sometimes results in claims of intellectual property infringement
Although we make efforts to ensure our products do not violate the intellectual property rights of others, it is possible that third parties still may allege infringement
These claims and any litigation resulting from these claims, could prevent us from selling the affected product, or require us to redesign the affected product to avoid infringement or obtain a license for future sales of the affected product
Any of the foregoing could have a material adverse effect on our business, financial condition, results of operations and future business prospects
Any litigation resulting from these claims could require us to incur substantial costs and divert significant resources, including the efforts of our technical and management personnel
If our products contain defects, our business could be harmed significantly
The software products, and digital media products that employ software in their operations, that we publish and distribute are complex and may contain undetected errors when first introduced or when new versions are released
Despite extensive testing prior to release, we cannot be certain that errors will not be found in new products or releases after shipment, which could result in loss of or delay in market acceptance
This loss or delay could significantly harm our business and financial results
Our intellectual property is vulnerable to misappropriation and the effects of competitive, non-infringing technology, any of which could adversely affect our business prospects
Our business relies heavily on proprietary intellectual property, whether our own or licensed from third parties
We own or have rights to use proprietary technology that we believe affords us a current competitive advantage
This technology is not, however, fully protected from infringement by competitors or from the introduction of non-infringing technologies
Despite our efforts to protect our proprietary rights, unauthorized parties may try to copy our products, or obtain and use information that we regard as proprietary
In addition, the laws of some foreign countries may not protect our proprietary rights to as great an extent as US law
Furthermore, our pending patent applications are provisional, and our pending and future patent and trademark applications may not issue as patents or trademarks, as the case may be, and even if they do issue, such patents or trademarks may not be of such sufficient scope or strength to provide meaningful economic or competitive value
Our rights and the additional steps we have taken to protect our intellectual property may not be adequate to deter misappropriation, particularly given the difficulty of effectively policing unauthorized use of our properties, and our proprietary position remains subject to the risk that our competitors or others will independently develop non-infringing 16 _________________________________________________________________ technologies substantially equivalent or superior to our technologies
If we are unable to protect our intellectual property, or if we are sued for infringing on another partyapstas intellectual property, our business, financial condition or results of operation could be materially adversely affected
Rating systems for digital entertainment software, potential legislation and consumer opposition could inhibit sales of our products
Trade organizations within the video game industry require digital entertainment software publishers to provide consumers with information relating to graphic violence, profanity or sexually explicit material contained in software titles, and impose penalties for noncompliance
Certain countries have also established similar rating systems as prerequisites for sales of digital entertainment software in such countries
In some instances, we may be required to modify our products to comply with the requirements of these rating systems, which could delay the release of those products in these countries
Some of our existing and proposed new titles have and will receive an ‘‘M’’ rating, meaning it is not recommended for children under 17
We believe that we comply with such rating systems and properly display the ratings and content descriptions received for our titles
Several proposals have been made for legislation to regulate the digital entertainment software, broadcasting and recording industries, including a proposal to adopt a common rating system for digital entertainment software, television and music containing violence or sexually explicit material, and the Federal Trade Commission has issued reports with respect to the marketing of such material to minors
Consumer advocacy groups have also opposed sales of digital entertainment software containing graphic violence or sexually explicit material by pressing for legislation in these areas, including legislation prohibiting the sale of certain ‘‘M’’ rated video games to minors, and by engaging in public demonstrations and media campaigns
Retailers may decline to sell digital entertainment software containing graphic violence or sexually explicit material, which may limit the potential market for our ‘‘M’’ rated products, and adversely affect our operating results
If any groups, whether governmental entities, hardware manufacturers or advocacy groups, were to target our ‘‘M’’ rated titles, we might be required to significantly change or discontinue a particular title, which in the case of one of our popular titles, could materially affect our business